const Entity = require('../Entity');
class Npc extends Entity {
/**
* Creates an instance of {@link Npc}, which is implemented by the underlying C# classes `NPC00_Granny`, `NPC01_Theo`, `NPC02_Theo`, `NPC03_Theo_Escaping`, `NPC03_Theo_Vents`, `NPC03_Oshiro_Lobby`, `NPC03_Oshiro_Hallway1`, `NPC03_Oshiro_Hallway2`, `NPC03_Oshiro_Cluttter`, `NPC03_Oshiro_Breakdown`, `NPC03_Oshiro_Suite`, `NPC03_Oshiro_Rooftop`, `NPC04_Granny`, `NPC04_Theo`, `NPC05_Theo_Entrance`, `NPC05_Theo_Mirror`, `NPC05_Badeline`, `NPC06_Theo_Plateau`, `NPC06_Granny`, `NPC06_Badeline_Crying`, `NPC06_Granny_Ending`, `NPC06_Theo_Ending`, `NPC07X_Granny_Ending`, `NPC08_Theo`, `NPC08_Granny`, `NPC09_Granny_Outside`, `NPC09_Granny_Inside`, `NPC10_Gravestone`, `NPC07X_Granny_Ending` in Celeste.
* @constructor
* @extends Entity
* @param {Object} [data={}] - An object containing the attributes of the {@link Npc} to be created
*/
constructor(data = {}) {
return new Entity('npc', Object.assign({
// fill in default property key/values specific to this Entity
}, data));
}
}
module.exports = Npc;